<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom" xmlns:content="http://purl.org/rss/1.0/modules/content/">
  <channel>
    <title>Wsl2 on Hello Kube</title>
    <link>https://hellokube.dev/tags/wsl2/</link>
    <description>Recent content in Wsl2 on Hello Kube</description>
    <image>
      <title>Hello Kube</title>
      <url>https://hellokube.dev/images/wsl2.png</url>
      <link>https://hellokube.dev/images/wsl2.png</link>
    </image>
    <generator>Hugo -- 0.155.1</generator>
    <language>en-us</language>
    <copyright>2026 Hugo Guerrero</copyright>
    <lastBuildDate>Mon, 22 Feb 2021 00:00:00 +0000</lastBuildDate>
    <atom:link href="https://hellokube.dev/tags/wsl2/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Configuring Ingress to run Minikube on WSL2 using Docker runtime</title>
      <link>https://hellokube.dev/posts/configure-minikube-ingress-on-wsl2/</link>
      <pubDate>Mon, 22 Feb 2021 00:00:00 +0000</pubDate>
      <guid>https://hellokube.dev/posts/configure-minikube-ingress-on-wsl2/</guid>
      <description>&lt;p&gt;As I mentioned previously, I’m trying to ramp up my Kube development using Windows’ newest Windows Subsystem for Linux 2 (WSL2). You can read my &lt;a href=&#34;https://hellokube.dev/posts/developers-journey-to-wsl2-awesomeness/&#34;&gt;previous post&lt;/a&gt; on how I found it remarkable to use my gaming laptop for day-to-day development. However, using WSL2 with Docker and Minikube brought not few challenges to make it work smoothly. In this post, I will cover how to make the Nginx Ingress controller work with Minikube when creating a cluster that is running on Docker instead of the traditional virtual machine.&lt;/p&gt;</description>
    </item>
    <item>
      <title>A Developer&#39;s Journey to WSL2 Awesomeness</title>
      <link>https://hellokube.dev/posts/developers-journey-to-wsl2-awesomeness/</link>
      <pubDate>Mon, 15 Feb 2021 00:00:00 +0000</pubDate>
      <guid>https://hellokube.dev/posts/developers-journey-to-wsl2-awesomeness/</guid>
      <description>&lt;p&gt;The shift in modern systems architecture to cloud and microservices brought huge changes to the way people develop applications. A long time ago (~15 years) we focused on clients accessing directly the database or some middleware running on local servers. In that time, the development environment had to reflect the target environment where those applications were going to be running. As you can imagine, most of the clients were targeting hardware running Windows. Hence, having a Windows PC/laptop was quite useful and, let&amp;rsquo;s admit it, there were not many other options to chose from. However, nowadays, running applications targeting big cloud providers and devices based on Unix/Linux operating systems made it difficult for Windows users to properly emulate those systems.&lt;/p&gt;</description>
    </item>
  </channel>
</rss>
